Whether you're interested in campaign or multiplayer, Call of Duty: WWII is the complete package and a must-play first-person shooter this holiday season. And of course, WWII shows serious dedication to multiplayer with the new headquarters social hub, the excellent new war mode, and a gritty co-op Zombies mode. The campaign production values are amazing as always, with excellent acting and motion capture, huge set pieces, and a fair bit of variety. Call of Duty: WWII review overall impression Unless you're playing with someone who knows what to do, if often devolves into wandering around until you get killed. The whole experience is built around memorizing the map and learning where all the switches, doors, and objectives are – none of which the game tells you. This dark and scary version of Zombies is lots of fun, but (like always) it's so tough that many players who enjoy other co-op games will find it frustrating. Once you're dead, you're dead till the next wave starts. Downed players can be revived, but dead players don't get to visit an afterlife area while waiting to respawn like in Infinite Warfare. Your team of four players (who can select from four unique classes) will fight to complete objectives, buy better weaponry, and survive against increasingly dangerous waves of Nazi zombies. This year's Zombies ditches the humorous '80s atmosphere of Infinite Warfare's take in favor of a much more serious and horror-based battle against Nazi zombies. COD's popular cooperative "Zombies" mode returns in Call of Duty: WWII.
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